PROJECT 03 / EXPERIMENT 01

THE SHORE

Movement & camera test · not the finished island
CHARACTER STATE
Standing
0.0 m/s · Grounded
Dry ground
X 0 · Z 0
CONTROLS
W A S D   Move
Mouse   Rotate camera (click to lock)
Shift   Sprint / fast crouch / fast swim
C   Crouch / stealth swim (persistent)
Ctrl   Hold crouch
Space   Jump on land
R   Reset   Esc   Release mouse
PIRATE EXPLORATION PROTOTYPE

The Shore

Explore the beach and wade into the sea. Run towards deeper water with Shift to launch into fast swimming when it's deep enough ahead, or stay crouched to transition to stealth swimming at waist depth. Swimming back to shore preserves your crouch. Underwater diving, climbing and enemy stealth AI are not implemented yet.

Desktop keyboard + mouse · requires WebGL and an internet connection for Three.js